Fast Scripts
  • ๐Ÿ–๏ธ Welcome!
  • ๐Ÿ“• Guide
    • Create Discord Webhook
    • ๐Ÿค– Create Discord Bot Token
  • SCRIPTS
    • ๐Ÿ‘ฅ Multicharacter
      • ๐Ÿ’ก Installation
      • โš™๏ธ Configuration
  • ๐ŸŽฎSpawn Selector
    • ๐Ÿ’ก Installation
  • โ›ฝAdvanced Fuel
    • ๐Ÿ’ก Installation
  • ๐Ÿฅ Health System
    • ๐Ÿ’ก Installation
  • ๐Ÿš— Vehiclekeys
    • ๐Ÿ’ก Installation
  • ๐Ÿš€ Spawn Selector
    • ๐Ÿ’ก Installation
  • ๐Ÿš—Car Control
    • Installation
    • Configuration
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  1. ๐Ÿฅ Health System

๐Ÿ’ก Installation

Installation guide of Health System Script

Step 1: Move resource

Extract the zip you downloaded from keymaster and drop the fast_damages folder in the resources folder.

Step 2: Start script

Start fast_damages in server.cfg.

ensure fast_damages 

โšก Built-in Events

  1. TriggerEvent("fast_damages:heal", "part") This command heals a specific part of a player's body.

    • part: The body part to heal. Valid values:

      • ๐Ÿง  head (head)

      • ๐Ÿƒโ€โ™‚๏ธ body (body)

      • ๐Ÿ’ช leftarm (left arm)

      • ๐Ÿ’ช rightarm (right arm)

      • ๐Ÿฆต leftleg (left leg)

      • ๐Ÿฆต rightleg (right leg)

    Example usage:

    TriggerEvent("fast_damages:heal", "leftleg")

    This heals the player's left leg.

  2. TriggerEvent("fast_damages:revive") This command fully heals a player and revives them, restoring all body parts.

    • It completely revives the player and heals any damage to their body parts.

    Example usage:

    TriggerEvent("fast_damages:revive")

    This revives the player and heals all their body parts.

๐Ÿฆธโ€โ™‚๏ธ Player Body Parts

A player's body parts can be damaged during gameplay. These are the available body parts:

  • ๐Ÿง  head: Head

  • ๐Ÿƒโ€โ™‚๏ธ body: Body

  • ๐Ÿ’ช leftarm: Left Arm

  • ๐Ÿ’ช rightarm: Right Arm

  • ๐Ÿฆต leftleg: Left Leg

  • ๐Ÿฆต rightleg: Right Leg

๐Ÿ”„ Revive Command and Health Commands

If you revive a player using the default QB or ESX commands, it will also heal all of the player's damaged body parts. This means that when the player is revived, any damage to their body parts will be completely healed.


In this version:

  • ๐Ÿฅ is used for the main section.

  • โšก for the "Built-in Events" section.

  • ๐Ÿฆธโ€โ™‚๏ธ for the "Player Body Parts" section.

  • ๐Ÿ”„ for the "Revive Command and Health Commands" section.

  • ๐Ÿง , ๐Ÿƒโ€โ™‚๏ธ, ๐Ÿ’ช, ๐Ÿฆต are used for each body part.

This style should make the document more visually engaging and user-friendly. Let me know if you need further adjustments!

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Last updated 4 months ago